I FIRMLY BELIEVE that EXTENDED REALITIES have CREATED ENORMOUS new AREAS to EXPLORE VISUALLY, TECHNOLOGICALLY and NARRATIVELY.
WHY I DO IT

I DESIGN virtual EXPERIENCES, USING unconventional APPROACHES to DESIGNING ENVIRONMENTS and INTERACTIONS.
THE TECHNOLOGY WE USE to CREATE CONTENT SHOULD NEVER BECOME the CENTERPIECE of ATTENTION. IT'S WHAT WE BUILD WITH it THAT MATTERS and HOW it IMPACTS our AUDIENCE.
USE TECHNOLOGY AS A TOOL
CREATING 360° CONTENT REQUIRES US to CONSTANTLY have THREE-DIMENSIONAL SPACE in MIND and REMAIN CONSCIOUS that WHAT WORKS in 2D DOES NOT NECESSARILY TRANSLATE to THREE-DIMENSIONAL SPACES.
THINK IN 360°
WITH all the NEW DESIGN OPPORTUNITIES XR CREATES, don't BE DISTRACTED by WHAT the EXPERIENCE MIGHT BE. FOCUS on WHAT it is AND WHAT it SHOULD BE when DEVELOPING it FURTHER.
MAINTAIN PURPOSE
I USE GAME ENGINES as a POWERFUL TOOL to CREATE COMPELLING XR CONTENT for VARIOUS INDUSTRIES. DISCOVER some RECENT PROJECTS HERE.

PROJECTS
XR COLLECTIVE | TO BE NAMED
COLLABORATION OF XR ARTISTS & DESIGNERS TO CREATE XR CONTENT SHARING PLATFORMS | ORGANISOR
2021

NOKIA GLOBAL SERVICES
3D, VR & HOLOGRAPHIC APPLICATION FOR THE MWC 2020 | PROGRAMMING | VISUAL DESIGN | INTERACTION DESIGN
2020

GERMAN FOOTBALL MUSEUM
VR SHOWROOM CONCEPT FOR TRIAD BERLIN | TECHNICAL CONSULTING
2020

VR:SPORTS
VR SPORTS EXPERIENCE | CONCEPT | DEVELOPMENT | VISUAL DESIGN | NOWPLAYS
2019

LENOVO CENTER BEIJING
VR SHOWROOM IN COLLABORATION WITH TRIAD BERLIN | TECHNICAL CONSULTING
2019

TEAG 360°
PROMOTIONAL & TRAINING VR EXPERIENCE IN COLLABORATION WITH TRIAD BERLIN | TECHNICAL CONSULTING
2019

CULT SOUNDS EXHIBITION
INTERACTIVE VR PROTOTYPING APPLICATION | EXHIBITION CONCEPT AND PROTOTYPE DEVELOPMENT
2019

TERN
VR EXPERIENCE ON TRANSFORMING SPACE & ARCHITECTURE | BACHELOR THESIS | DE:HIVE | BAUHAUS ARCHIVE BERLIN
2019

GLOBUSHAUS GOTTDORF
VR EXPERIENCE IN COLLABORATION WITH TRIAD BERLIN | CONSULTING & PRESENTATION FOR CLIENT AQUISITION
2019

BERTELSMANN FOUNDATION BERLIN
INTERACTIVE VR PLANNING APPLICATION | ARCHITECURAL PLANNING TOOL FOR SITE EVALUATION
2018

VOLUMETRIC VIDEO AT THE HHI
VOLUMETRIC SCANNING | RESEARCH AND DEVELOPMENT AT THE FRAUNHOFER HEINRICH HERTZ INSTITUTE
2018

KAMMER
VR APPLICATION BASED ON PAINTINGS BY CARL HOLSØE | CONCEPT | 3D MODELLING | SHADERS
2018

THALAS
VR STRATEGY APPLICATION | COLLABORATION | CONCEPT | DEVELOPMENT | VISUAL DESIGN
2018

ESTER
VR APPLICATION USING ALTERNATIVE BODY TRACKING | CONCEPT | PROGRAMMING | VISUAL DESIGN
2017

BOIDS
INTERACTIVE EXPERIMENTAL APPLICATION USING HAND-TRACKING | CONCEPT | PROGRAMMING | VISUALS
2017

EXIT
3D APPLICATION FEATURING NON-EUCLIDIAN ARCHITECTURE | CONCEPT | DEVELOPMENT | VISUAL DESIGN
2017

PLACES OF MEMORY
Interactive 3D experience | DE:HIVE | Development
2016

Let's COLLABORATE.
WHETHER YOU AGREE OR NOT
WELCOME.
I'M RUBEN BROCKHAUS, an XR EXPERIENCE DESIGNER and ARTIST based in BERLIN and LONDON.

SCROLL.
