I FIRMLY BELIEVE that EXTENDED REALITIES have CREATED ENORMOUS new AREAS to EXPLORE VISUALLY, TECHNOLOGICALLY and NARRATIVELY. 

WHY I DO IT

I DESIGN virtual EXPERIENCES, USING unconventional APPROACHES to DESIGNING ENVIRONMENTS and INTERACTIONS.

THE TECHNOLOGY WE USE to CREATE CONTENT SHOULD NEVER BECOME the CENTERPIECE of ATTENTION. IT'S WHAT WE BUILD WITH it THAT MATTERS and HOW it IMPACTS our AUDIENCE.

USE TECHNOLOGY AS A TOOL

CREATING 360° CONTENT REQUIRES US to CONSTANTLY have THREE-DIMENSIONAL SPACE in MIND and REMAIN CONSCIOUS that WHAT WORKS in 2D DOES NOT NECESSARILY TRANSLATE to THREE-DIMENSIONAL SPACES.

THINK IN 360°

WITH all the NEW DESIGN OPPORTUNITIES XR CREATES, don't BE DISTRACTED by WHAT the EXPERIENCE MIGHT BE. FOCUS on WHAT it is AND WHAT it SHOULD BE when DEVELOPING it FURTHER.

MAINTAIN PURPOSE

I USE GAME ENGINES as a POWERFUL TOOL to CREATE COMPELLING XR CONTENT for VARIOUS INDUSTRIES. DISCOVER some RECENT PROJECTS HERE.

PROJECTS

XR COLLECTIVE | TO BE NAMED

COLLABORATION OF XR ARTISTS & DESIGNERS TO CREATE XR CONTENT SHARING PLATFORMS | ORGANISOR

2021

NOKIA GLOBAL SERVICES

3D, VR & HOLOGRAPHIC APPLICATION FOR THE MWC 2020 | PROGRAMMING | VISUAL DESIGN | INTERACTION DESIGN

2020

GERMAN FOOTBALL MUSEUM

​VR SHOWROOM CONCEPT FOR TRIAD BERLIN | TECHNICAL CONSULTING 

2020

VR:SPORTS

VR SPORTS EXPERIENCE | CONCEPT | DEVELOPMENT | VISUAL DESIGN | NOWPLAYS 

2019

LENOVO CENTER BEIJING

​VR SHOWROOM IN COLLABORATION WITH TRIAD BERLIN | TECHNICAL CONSULTING 

2019

TEAG 360°

​PROMOTIONAL & TRAINING VR EXPERIENCE IN COLLABORATION WITH TRIAD BERLIN​ | TECHNICAL CONSULTING

2019

CULT SOUNDS EXHIBITION

​INTERACTIVE VR PROTOTYPING APPLICATION | EXHIBITION CONCEPT AND PROTOTYPE DEVELOPMENT

2019

TERN

VR EXPERIENCE ON TRANSFORMING SPACE & ARCHITECTURE | BACHELOR THESIS | DE:HIVE | BAUHAUS ARCHIVE BERLIN

2019

GLOBUSHAUS GOTTDORF

​VR EXPERIENCE IN COLLABORATION WITH TRIAD BERLIN | CONSULTING & PRESENTATION FOR CLIENT AQUISITION

2019

BERTELSMANN FOUNDATION BERLIN

INTERACTIVE VR PLANNING APPLICATION | ARCHITECURAL PLANNING TOOL FOR SITE EVALUATION

2018

VOLUMETRIC VIDEO AT THE HHI

​VOLUMETRIC SCANNING | RESEARCH AND DEVELOPMENT AT THE FRAUNHOFER HEINRICH HERTZ INSTITUTE

2018

KAMMER

VR APPLICATION BASED ON PAINTINGS BY CARL HOLSØE | CONCEPT | 3D MODELLING | SHADERS

2018

THALAS

VR STRATEGY APPLICATION | COLLABORATION | CONCEPT | DEVELOPMENT | VISUAL DESIGN

2018

ESTER

VR APPLICATION USING ALTERNATIVE BODY TRACKING | CONCEPT | PROGRAMMING | VISUAL DESIGN

2017

BOIDS

INTERACTIVE EXPERIMENTAL APPLICATION USING HAND-TRACKING | CONCEPT | PROGRAMMING | VISUALS

2017

EXIT

3D APPLICATION FEATURING NON-EUCLIDIAN ARCHITECTURE | CONCEPT | DEVELOPMENT | VISUAL DESIGN

2017

PLACES OF MEMORY

Interactive 3D experience |  DE:HIVE | Development

2016

Let's COLLABORATE.

WHETHER YOU AGREE OR NOT

WELCOME.

I'M RUBEN BROCKHAUS, an XR EXPERIENCE DESIGNER and ARTIST based in BERLIN and LONDON.

SCROLL.

XR experience DESIGNER and ARTIST based in LONDON and BERLIN.

XR experience DESIGNER and ARTIST based in LONDON and BERLIN.

THANKS FOR SUBMITTING

CONTACT

 © RUBEN BROCKHAUS 2021